64bit Binary Update ​delayed


After testing 64bit binaries on Windows, FreeBSD and Linux to make it stable,  I'm working on different enhancements on the engine, so the update is a bit delayed. 

Upcoming Version 2.30: 

Engine changes: 

* many stability fixes, which came up when porting to 64bit
* ported old CG Shaders to GLSL
* fixed polySoup Collision - we worked around the stuck on a simple triangle with modifying shapes, which caused a lot of time loss - now works perfect \o/
* resizable Window on Windows and Posix platform - guess some day i have to port all to SDL2 on all platforms
*  click npc when riding now ignore the mounted shape - before it was hard to click an npc when mounted
* fixed "openBrowser" on Posix , which did not work since i did a "fix" in Version 2.24
* fixed "openBrowser" on Windows 10 or higher which did start Edge instead of default browser.  Since Windows 10 the method was changed to force people should use edge ?!
* enhanced Grass rendering methods

Game changes:

*  eventmaps will cycle daily
* Also we worked a lot on many Maps, to make them nicer :D

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